Technology works on artworks

This essay seeks to shed light on some of the artworks done by Andison, an artist of Canadian origin. Through these, together with the themes therein, it will be discovered that text, as a form of art, is not exactly or entirely what Plato Socrates made it look like.
Art as we all know is a piece of creative representation of thoughts and ideas either in form of text or images, with the intention of communicating something to the viewers. According to Plato’s Socrates, art is inhuman, artificial and very much away from reality art. This includes text. On the other hand when we study the works of Andison, it’s trying to counter the theory of Plato. It is showing the flexibility and how human and real art is. Basing our arguments on the contrast brought out by Andison about the opinion of Plato, we can have different opinions as well about the reality of art. It is so clear from an artist point of view that what matters the most is how the work of art is interpreted considering each detail of the information given either through texts or any other artistic work.
In the heartbreak scrabble game, Andison is trying to bring out the fact that art is flexible contrary to Plato who thinks that any written word or piece text is rigid. It is showing how one can derive many words from the word heartbreak. By sliding the tiles of this scrabble we see the freedom which comes along with art inform of a text. She is also using a text to prove that text is not dead, this is shown by how imaginary one becomes on sliding the tiles of the scrabble. This means that a single text can grow. This is also clearly brought out by the piece showing a woman in a flower garden. It is through this that we can derive different meanings and of what the artist is communicating. It brings different imaginations and different feelings on viewing it.
From the word game, “heartbreaking”, it can also be seen that art is human, contrary to